Wednesday, July 2, 2008

Introduction to KidReadz - A Virtual Children's Librarian

Please take a look at this short video clip, which introduces the KidReadz Service [A Virtual Children's Librarian] that soon will be launched. This video tells you something about KidReadz, which is an online community for children of the Picture Book Age.
It explains how teachers can use the service to find curricula and lesson plans to use picture books in their classrooms.

In addition, it tells a bit about sites for teens and children of other ages, that are also coming soon.

KidReadz and all of the other media services are divisions of ReadyReadz -- A Virtual Youth Librarian.

Sunday, June 29, 2008

What Is This Blog -- And Why?

Just in case anyone has stumbled upon this blog unaware, I thought that I'd explain the spark that led to this flame.

Along with several other people, I am in the final days of a summer school graduate class at Rutgers University. The class, taught by Steve Garwood, is designed to introduce and provide a practice ground for using several of the newer Social Information tools, that are largely free (Open Source) over the Internet.

The platform for this blog is free. The class has also created podcasts, worked with Flickr, created wikis, and played some online games.

The experience has been great -- as far as I am concerned. My only regret about my experience is that I took the class during the summer. A summer session does not allow enough time to adequately learn how to use these resources. That was not a shortcoming of Garwood's. It is merely the summer school system.

As it turns out, we have only had time to scratch the surface of what is available in Social Information. I especially want to learn how to create audio-visual blogs or vodcasts.

I do expect to delve into that area further.

This class was taught via screen captures, Camtasia software, and vodcasts.

I intend to continue this blog and the numerous other blogs that I began during this session.
ReadyReadz Wiki
KidReadz Teachers Blog
Dr. Seuss Wiki
My Rainbow World - A Wiki Curriculum
Brer Rabbit Wiki
Brer Rabbit Blog
TeenReadz Wiki
TeenReadz Blog
KidReadz Blog
Caldecott Medals Wiki

Saturday, June 28, 2008

I've Walked in Space -- and Flown!

Well, I can now say that I have walked in space. Well, my name was Madge Magic there--but Madge is really me.

If this weren't such a busy week, I might really have enjoyed my visit to Second Life more.

I actually had to get my teenager to help me get Madge out of the sky. She wanted to fly everywhere. But that was sort of fun. In fact, it was a thrill. I saw a red dragon and wanted to ride the dragon--like in Never Ending Story. But that Dragon didn't want to taxi me around.

One thing that I noted was my preoccupation with Madge's appearance. I never did get it quite right. I can definitely see how the appearance thing and one's identity with the Avatar could become an obsession.

I could probably really enjoy a Second Life, if my First Life wasn't slammed with things that I have to get done.

Is It True That Everthing "Bad" Is Good for Us -- or Do We Merely Need to Re-Define "Bad"

Let's play a game. Everyone close your eyes and focus for a second. When I say a word, don't speak--just visualize the word that I have said.

Okay -- Get Ready -- Here's the Word: "Library."

Of course, I can't say this for sure; but I bet most of you thought about a physical place--probably of bricks and glass--filled with books. It was probably a quiet place. It may have even been a fairly empty place--in regards to patrons. Yet, the patrons and the staff that you envisioned were probably flesh and blood humans--and the library and books were probably also real, and tangible.

If this is fairly close to what you have envisioned, you are correct--at least as far as the traditional concept of a library goes; but you are only partially correct, in terms of the ways that things are evolving.

The traditional library was created in the 19th century. This is the 21st century. In the 19th century, books were the stock and trade of the library. In the 21st century, books are only part of what the library must encompass. Now, libraries are challenged to also function digitally--to deal with bits--as well as books.

Things have changed. Information itself has changed. The needs of the patrons have changed. If the library hopes to continue to serve the patrons, it must also change--in many ways.

But the primary change that is required is one of attitude.

Above all else, today's library must be open. It must be willing to consider new ideas, new data, and new ways of doing things, because these new ideas, this new data, and these new ways of doing things ARE the patrons--and most importantly, the Patrons ARE the library.

A library for today's patrons--especially for today's younger patrons--must include options for electronic gaming, music, dvd's, computers, technological gadgets, multimedia software, etc. Many potential patrons, who would prefer to never read another book, would enjoy these other services and items.

It is important for the library to realize that these other items--that these other non-book services have significant merit, in their own rights.

In his book, Everything Bad is Good For You, Steven Johnson discusses the merits of the nonliterary popular culture. Among other things, he says the following:

"Increasingly, the nonliterary popular culture is honing different mental skills that are just as important as the ones exercised by reading books." (p. 23).

Most libraries need to expand their services so that the 21st century patrons are served in the media that THEY deem to be valid.

The library can elect to keep doing things the same, old, bricks and mortar, books-only, 19th century way--and hope that an occasional fly will flit through the building. Or it can opt to change and serve today's patrons, just the way that they are--not the way that the library wishes that they were.

When In Rome Do As the Romans Do.

When In the 21st Century Do As the 21st Centurians Do --

Or Don't Do As the 21st Centurains Do. Those are our options.

But if the choice is the latter, we should not be surprised to discover that funding is affected. After all, if the taxpayers are not being served by the library, why should the taxpayers continue to support it?

In summary, I'd like to return to my original point: the primary change that is required is one of attitude.

I have to think that the title of Steven Johnson's book [Everything Bad Is Good For You] is a tease. The title should actually be something along the line of: Many Things That You Traditionally Have Thought Were "Bad" Are Actually Good For You: Let's Reconsider the Meaning of "Bad." Let's Examine Our Attitudes.

Johnson, Steven. (2005). Everything ad Is Good for You: How Today's Popular Culture Is Actually Making Us Smarter. New York: Penguin Group.

Does Pop Culture Deliver Stupidity? No! The Current Is Too Fast For That!

The pendulum is in motion! With every swing, new technology adds more bells and whistles to the Pop Culture Toy Chest.

Information eddies and rushes, from a stream that is ever-widening. No need for today's kid researchers to go to the library--to pull out the card catalogs and periodicals. Research is at home--at the tip of one's fingers.

Life is simple. Kids today have it made--right?


NO!

I have been in the teaching and parenting business for many years; and I have watched a few trends come and go. It might seem that kids today are on Easy Street. It might seem that because of all of the research time that they are saving, that they should be able to prop up their feet, eat, drink, make merry, surf around, video game themselves down the drain, and still manage to do their homework.

It might seem that Pop Culture has delivered to kids a recipe for Slovenly Stupidity; but that is not what I have observed.

True--kids today have more gadgets that would ostensibly make research and schooling simpler; but they are expected to do twice as much work, too.

More ground is covered faster in classes; and more and more classes are added to the curricula.

Getting into a good college becomes more difficult each year.

College-bound kids are tutored for the SAT, because SAT scores can make them or break them.

For a group who are often characterized as lazy and spoiled, kids today function under a great amount of pressure. They are walking on a very thin tightrope. Just getting from Point A to Point B requires a certain amount of savvy.

I don't know how anyone could believe that Pop Culture is making kids today stupid. Kids today are functioning at a higher level than at any other time in history. Even today's games are tough!

In his book Everything Bad Is Good For You, Steven Johnson, discusses how very un-fun today's games can often be:

"The dirty little secret of gaming is how much time you spend not having fun. You may be frustrated; you may be confused or disoriented; you may be stuck." (p. 25).

Even at play, today's kids function at intense levels. To resolve game issues, they are required to undertake engineering and strategic missions that many would not tackle for money.

Is Pop Culture Stimulating? Yes!

Does Pop Culture Deliver Stupidity? Hardly!

Today's Pop Culture might offer a bit of comic relief and an occasional breath of fresh air to today's kids; but kids today have little time to wallow in stupidity. The current is too fast. Kids today can barely stay afloat.

If we really want to discuss the problems with today's culture -- that is it.

Kids today can barely stay afloat. The current is too fast.

Johnson, Steven. (2005). Everything ad Is Good for You: How Today's Popular Culture Is Actually Making Us Smarter. New York: Penguin Group.

Image from www.booksamillion.com



Nings: Country Clubs and/or Esprit de Corps

Nings are custom social networks. They are online communities created for a designated group.

At first glance, Nings look great. They have a great face.

Libraries might consider creating Nings--as ways to create custom social networks--and to foster the stickiness needed to provide community for their patrons. Yet, a consideration needs to be taken into account.

In the article "Viewing American Class Divisions Through Facebook and MySpace," Boyd discusses how social networks have a tendency toward a type of social caste system.

It seems to me that Nings could be something of a virtual Country Club--suffering from some level of exclusiveness.

After all, who invites whom, when Nings are being formed?

America's public libaries cannot fall into any level of exclusion. We are Free Public Libraries for all of our people. If we are to be a community, we must be an umbrella--one that encompasses all of the factions.

Yet, Nings, just of a library's staff, could be effective. A small Ning of this nature would invite all of the members of the staff--and no exclusion would take place. A Staff Ning could be a way of building esprit de corps. It could be a good message and sounding board for the staff. But Nings for the entire library--no, I can't see that happening.

Library Patrons Are Like Ships That Pass in the Night -- Social Networks Could Bring Them Into the Same Harbor

For many years, people have considered America’s librarians to be physical places—what Chris Anderson (Long Tail 2006) would call bricks and mortar places—that serve flesh and blood people.

Many of the people who share the same libraries don’t actually know each other. Occasionally, they pass each other—like ships in the night—as they come and go. Woven into a library’s common web, they have what Boyd & Eillson (2007) call “latent ties.” They exist in a mutual community; but they don’t really connect. [Incidentally, statistics seem to indicate that the members of the traditional library community don’t actually come to the library very often either; and for many reasons their absences are felt.]

Libraries could learn several things from social communities—like MySpace and Facebook.

In another post, I discussed the manner in which like-minded people find each other in social networks. I discussed the cohesiveness that results from their virtual connections, saying the following: “When visitors look at various profiles, they gravitate toward others who seem most like themselves. This discovering and connecting with the familiar becomes a cohesiveness—a glue that binds people within social groups. Thus, it is the “stickiness” that holds the networks together and brings users back again and again.”

If libraries learn nothing else from social networks, they need to take note of this last trend. This “stickiness” that occurs when people connect.

In their article "Social Network Sites: Definition, History, and Scholarship," Boyd & Ellison say that the people who ultimately connect in virtual communities actually had “latent ties” beforehand. Again, they were like ships in the night—merely passing. It was the connecting that mattered—that gave the relationship purpose—that brings the people back into the site again and again.

In her book Social Software in Libraries: Building Collaboration, Communication, and Community Online Meredith Farkas (2007) says that many libraries have become the “physical hubs” of their communities. (p. 73).

I certainly cannot speak for all of the nation’s libraries; but from what I have observed, I would amend Farkas and say that a few libraries have become their communities’ physical hubs. I would say that most libraries have the potential to be that physical hub; but that they fail to step up to the plate.

When I think of a wheel and a hub, I think of spokes that connect and circulate—that function as a unit. Ships that pass in the night are not wheels—they are not hubs. The library needs to find ways to pull its ships into the same harbor. Social networks—virtual communities could help.

Anderson, Chris. ( 2006). The Long Tail: Why the Future of Business Is Selling Less of More.
boyd, danah. 2007. "Viewing American class divisions through Facebook and MySpace ." Apophenia Blog Essay. June 24 . http://www.danah.org/papers/essays/ClassDivisions.html

boyd, d. m., & Ellison, N. B. (2007). Social network sites: Definition, history, and scholarship. Journal of Computer-Mediated Communication, 13(1), article 11. http://jcmc.indiana.edu/vol13/issue1/boyd.ellison.htm

Farkas, Meredith. (2007). Social Software in Libraries: Building Collaboration, Communication, and Community Online.